Tuesday, 3 June 2014

10/3/14 media work

when games are produced Characterization is used by the producers and developers mainly to sell the game to the target audience, to make the game play more exciting for the gamer and to help establish the genre and the narrative of the game. Bright colors in gaming would suggest that the game is a "family friendly" game, games like Mario or donkey Kong but games with dark colors would suggest violence and horror, games like this would be prototype or Soul reaver.

A game that i have played that has a strong protagonist is the first prototype game, i was going to talk about prototype 2 but the protagonist in the first game becomes the villain in the second game and the protagonist for prototype 1 is Alex Mercer and his role in this game is to stop a virus that is known as the black light virus and the things that were successful with this Characterization is the dark colors used on the character.

Back story  is the narrative details of a character that have happened before the game's story-the characters history. Two games that i have played that have back story is the recent tomb raider game and star wars the force unleashed, and tomb raider is a back story because it is a prequel to the other tomb raider games because this game show how Lara croft became who she is in the other tomb raider games and in the star wars game there is a back story for the main character Star killer in the first mission and that is that he was to be trained to be a jedi but instead he gets trained by darth vader.

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